EXCLUSIVE: Behind the Scenes with SCEA Research & Development (Part 1)
During E3, we showcased a prototype for a new controller launching next year. We know you probably have a lot of questions, so we sat down with Richard Marks and Anton Mikhailov, two of the main brains...
View ArticleMotion Controller Update Part II: Interview with R&D – The Sequel
Last week, we introduced Part I in a series of posts focusing on the recently announced PlayStation motion controller. Senior Researcher, Richard Marks, shed some light on the PlayStation Eye’s camera...
View ArticleMotion Controller Update Part III: Deep Dive into the E3 Demo
In the third part of the motion controller Blog series, Richard Marks and Anton Mikhailov break down their E3 on-stage demo in more detail. From plasma whips and drawing, to abstract domino snakes and...
View ArticleTGS 09: Motion Controller Details, Other New Info
Earlier today, Kaz Hirai, President and Group Chief Executive Officer of Sony Computer Entertainment Inc., kicked off Tokyo Game Show with a keynote speech that unveiled some interesting tidbits about...
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